Abril is a 3D Generalist who has worked in VR for the past 12 years, filling roles such as modeling, texturing, rigging, animation, vfx, shader work and optimization. She's worked on titles such as theBlu and Among Us VR, before landing on GT. Abril is a generalist outside of work with traditional art, creating in many mediums like watercolor, oil, ink, graphite, pastels, ect. In her free time she is surrounded by her parrots, playing video games, arting and/or watching anime while simultaneously listening to music. Ask her what song she's listening to at any time, and she will always have an enthusiastic answer.